Naruto Arena


Your #1 Naruto Online Multiplayer Game

Balance 1.2.9...9?
March 21, 2025 at 12:40 by Dark

Hello everyone. Unfortunately, we'll have to delay our Major Balance update for a few more days, as we're working on some visual improvements to characters' descriptions, as we also work on the PT-BR translation.

E para os nossos membros BR: Rapaziada, é isso mesmo que vocês leram acima, tamo trabalhando na tradução brasileira OFICIAL do jogo, e quando lançarmos o Major Balance, teremos pelo menos duas páginas já traduzidas.

Éan, infelizmente não vai dar para traduzir tudo de uma vez, obviamente, porque isso requer tempo e eu quero também fazer tudo com calma para evitar erros bobos e entregar um conteúdo de qualidade para vocês.

So, I hope you all understand, but to make sure we're not without an update until the Major Balance release, here's a Balance update to serve as a bridge to that update. This includes: Some nerfs to the current META, and a few buffs to try to bring back two characters that have been forgotten by our players.

Balance:

  • Nerfs: Tsuchikage (S), Edo Tensei Mangetsu (S).
  • Boosts: Shodai Hokage, Nidaime Hokage.


Wins: 10937 (71.69%)
Matches Played: 15256 (5.48%)

Rock Fist

This skill now deals 30 damage, down 5 from 35.


Dust Implode

This skill now deals 40 damage, down 5 from 45.


Lightweight Rock Technique (Reworked)

Onhoki touches an ally and makes them much lighter. For 4 turns, each time that ally uses a new skill, the cost of their harmful skills will be decreased by 1 random for 1 turn. This skill may not be used an already affected ally.

Energy: No cost

Cooldown: 1

Classes: Chakra, Instant.




Wins: 5142 (71.77%)
Matches Played: 7165 (2.57%)

Hydrification Technique

This skill is no longer subclassed as Affliction.

This skill now deals regular damage, instead of affliction damage.




Wins: 159 (54.27%)
Matches Played: 293 (0.11%)

Birth of the Trees

This skill now costs 2 random chakra, instead of 1 bloodline and 1 random chakra.

This skill now has a cooldown of 3, down 2 from 5.




Wins: 36 (36.00%)
Matches Played: 100 (0.04%)

Bringer of Darkness

This skill now has a cooldown of 3, up 1 from 2.

This skill now makes Nidaime's team invulnerable to physical and ranged skills, instead of melee skills.


Water Collision Destruction

This skill now deals 13 damage, up 1 from 12.

This skill no longer makes ranged skills deal 5 less non-affliction damage.

This skill now stuns all skills subclassed as Affliction.


Water Assault

This skill no longer makes the target invulnerable and stunned to helpful skills.

This skill now makes the target ignore all helpful effects for 1 turn.

Note: Yes, we've been avoiding using the "ignore helpful" effect since the beginning of the game, and don't worry, we will continue to avoid using it in the future. However, I'd like to give this effect exclusively to Tobirama for now, and if it turns out to be too problematic, we might end up reverting it back to what it was.