

Jiraiya will protect himself or an ally for 2 turns. If an enemy uses a new skill on that ally, they will take 10 piercing damage and will deal 15 less non-affliction damage for 1 turn. This skill is invisible.
Energy: 
Cooldown: 3
Classes: Physical, Instant.

This skill no longer ends enemies' action and control skills.
Now, only if used an enemies marked by 'Wild Lion Mane', their action and control skills will be ended.

Now deals 10 additional damage to an enemy marked by 'Wild Lion Mane'.

Now deals regular damage instead of affliction damage.
No longer is Affliction classed.







Balance Changes


























































