Balance Changes
Matches Played: 38021 (7.44%)

This skill will deal 10 additional damage for every stack of 'Bone Spikes', down 5 from 15.

This skill will now deal 40 piercing damage to one enemy, down 15 from 55.
This skill will now deal 15 piercing damage to all other enemies, down 10 from 25.

This skill will now deal 5 piercing damage to any enemy that uses a new non-mental skill on him, down 10 from 15.
This skill will now grant 30 points of destructible defense, down 5 from 35.

Matches Played: 22483 (4.40%)

This skill now stuns only harmful skills, instead of all skills.

This skill no longer applies extra damage For 2 turns, down 5 from 5.

Matches Played: 17096 (3.35%)

This skill now gains 10 destructible defense for each animal summoned, down 5 from 15.
This skill no longer increases its' cost by 1 for each selected animal.
This skill now costs 1 extra random chakra.
This skill now has 2 cooldown, up 2 from 0.

This skill now costs 1 random chakra, up 1 from 0.
This skill no longer will deal 7 affliction damage permanently to whoever breaks it.
This skill now grants 5% damage reduction to all allies.
This skill now has a 5 turn cooldown.

This skill now costs 1 random, up 1 from none.
This skill now deals 10 damage to all enemies, down 5 from 15
This skill now deals another 10 damage if any enemy doesn't use a new skill, down from 5 from 15.
This skill now has a 4 turn cooldown

This skill now costs 1 random, up 1 from none.
This skill now has a 5 turn cooldown.

This skill now costs 1 random, up 1 from none.
This skill now deals 20 damage to a random enemy, down 5 from 25.
This skill now reduces the random enemy's non-affliction damage by 10, up 10 from 0.
This skill no longer stuns the random enemy's non-mental skills.
This skill now has a 4 turn cooldown.

Matches Played: 15736 (2.87%)

This skill now costs 1 random chakra, up 1 from 0.

Matches Played: 10007 (1.83%)

This skill now stuns harmful skills instead of all skills.

Matches Played: 20319 (3.98%)

This skill no longer grants 1 ninjutsu chakra, down 1 from 1.
This skill now grants 1 random chakra, up 1 from 0.

Matches Played: 3989 (0.78%)

This skill now gives 25 destructable defense, up 15 from 10.

Matches Played: 821 (0.16%)

This skill now costs 1 Random chakra instead of 1 Bloodline.

Matches Played: 821 (0.16%)

This skill now deals 15 piercing damage, before it dealt 15 normal damage.
This skill now lasts 3 turns, up 1 from 2.
This skill now has 3 cooldown, up 1 from 2.

Matches Played: 105 (0.02%)

This skill now deals 25 damage, up 5 from 20.

This skill now deals 50 piercing damage, up 5 from 45.







