Balance Changes
Matches Played: 11060 (5.81%)

This skill has been reverted to its state before Balance Update 1.9.1.

This skill has been reverted to its state before Balance Update 1.9.1.

This skill has been reverted to its state before Balance Update 1.9.1.

Matches Played: 6854 (3.59%)

This skill now lasts 1 turn, down 1 from 2.
This skill now makes the enemy invulnerable to helpful skills, instead of making them ignore helpful effects.

This skill now lasts 1 turn, down 1 from 2.
This skill now has a cooldown of 2, down 2 from 4.

Matches Played: 7699 (4.06%)

This skill no longer grants 1 random chakra while improved.

This skill now lasts 3 turns, down 1 from 4.
This skill now has a cooldown of 3, down 1 from 4.

This skill no longer ignores invulnerability.

Matches Played: 3391 (1.79%)

This skill now deals 15 piercing damage, instead of 20 regular damage.
This skill no longer makes the target ignore counters and reflects.

Matches Played: 3106 (1.63%)

This skill now deals 10 damage, down 5 from 15.
This skill now makes marked enemies receive 5 additional from Deidara's other skills. (No longer includes itself)

Matches Played: 2717 (1.43%)

This skill now heals 20 health, down 5 from 25.
NEW: During 'Inner Sakura', this skill will heal 10 additional health.

This skill now has a cooldown of 3, down 1 from 4.

Matches Played: 62 (0.03%)

Using lightning, Raikage will permanently deal 10 additional damage until he uses a new harmful skill. While active, he gains 10 points of damage reduction. Each time this skill is used, it costs 1 additional random chakra, its bonus damage increases by 10, and grants 5 additional points of damage reduction.
Energy: None
Cooldown: None
Classes: Chakra, Instant.

This skill's decreasing damage effect now only affects non-affliction damage, instead of any type of damage.
This skill now lowers the target's non-affliction damage by 15, up 5 from 10.
This skill now fully stuns, instead of stunning non-mental skills, in the following turn.







