Balance Update 2.0.8.1


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Balance Update 2.0.8.1


Balance Changes
Nerfs
6551 (75.19%) Wins8713 (5.20%) Matches Played
Cursed Seal Life-Giving

This skill now will no longer gain 1 random chakra.

Sage Art: White Rage

THis skill now no longer ignore invulnerability.

Nerfs
4740 (77.49%) Wins6117 (3.65%) Matches Played
Wild Rip Wave

This skill now heal the team for 10 health, down 5 from 15.

Squad Leader

This skill now grants 20 points of unpierceable damage reduction instead of 50% damage reduction.

Nerfs
2417 (70.63%) Wins3422 (2.04%) Matches Played
Lateral Kick

This skill now stuns non-mental skills instead of non-affliction skills.

This skill now makes 'Water Style: Wild Water Wave' stun non-mental skills instead of non-affliction skills.

Boosts
149 (50.34%) Wins296 (0.18%) Matches Played
Acid Mud

This skill now costs 1 random chakra, instead of 1 bloodline chakra.

Water Dragon Bomb

This skill now costs 1 bloodline chakra and 1 random chakra, instead of 1 ninjutsu chakra and 1 random chakra.

Note: I hope it doesn't need to be explained that a new character, when only being played by a smaller pool of players whose main goal is to climb the Ladder, will naturally have a win rate above 50%.
(We saw this in this update as well. Some characters that stayed between 50% and 55% win rate when released to everyone ended up reaching over 70% win rate when released as new characters in this batch.)
Boosts
377 (39.03%) Wins966 (0.58%) Matches Played
Katon Endan

This skill now deals affliction damage instead of chakra damage.

This skill is now Affliction class, instead Chakra class.

Jiraya's Rasengan

This skill now deals 35 damage, up 5 from 30.