

The blinding effect now works differently, randomizing harmful effects between enemies only.
Balance Changes

The blinding effect now works differently, randomizing harmful effects between enemies only.


This skill now deals 30 damage, down 5 from 35.

This skill no longer grants Neji 1 random chakra.
This skill now makes Neji's skills cost 1 less random chakra for 1 turn.

This skill now replaces 'Eight Trigrams: Vanishing Step' only, instead of all of Neji's skills.
This skill now also makes 'Heavenly Palm Rotation' and 'Airborne Palm Crush' lose their non-damage effects for the rest of the game.


This skill now deals 25 damage, up 10 from 15.
This skill now costs 2 random chakra, up 1 random.

This skill now requires the sacrifice of one Jiongu Heart to be used.

This skill now steals damage reduction effects only, instead of damage reduction skills.


This skill's is now 3 turns, up 1 from 2.
This skill now has a cooldown of 3 turns, up 1 from 2.
This skill now makes Konan ignore stuns for 3 turns instead harmful effects.


This skill now costs 1 random chakra, instead of 1 taijutsu chakra.
This skill now deals 10 piercing damage, down 10 from 20.
This skill now has a cooldown of 2 turns, up 1 from 1.


This skill now removes physical and mental skills, instead of physical and chakra skills.
This skill now costs 1 bloodline and 1 random chakra, instead of 1 bloodline and 1 taijutsu chakra.
This skill now increases physical damage, instead of physical melee damage only.

This skill now makes Kiba invulnerable to all harmful skills, instead of to physical skills only.
This skill now reduces non-affliction damage, instead of physical damage.


This skill now has a cooldown of 1 turn, down 1 from 2.
This skill can no longer be used on an enemy already affected by it.

This skill now has a cooldown of 1 turn, down 2 from 3.
This skill can no longer be used on an enemy already affected by it.


This skill now costs 1 genjutsu chakra, instead of 1 genjutsu and 1 random chakra.