

Demon Brothers wrap one enemy. The following 3 turns, if Demon Brothers uses a new harmful skill on that enemy, their non-mental skills will be stunned for 1 turn. During this time, Demon Brothers becomes invulnerable to ranged skills, ignores stun effects and this skill is replaced by 'Chain Shred'.
Energy:
Cooldown: 3
Classes: Physical, Melee, Instant.

This skill now deals 45 piercing damage, up 10 from 35.
This skill no longer stuns the enemy skills.

This skill now deals 30 damage, up 5 from 25
This skill now grants 10 points of destructible defense, up 5 from 5.

The Demon Brothers hide in water, gaining 20 points of destructible defense and 1 taijutsu chakra.
Energy:
Cooldown: 1
Classes: Chakra, Instant.

This skill makes Demon Brothers invulnerable for 1 turn.
Energy: 
Cooldown: 4
Classes: Physical, Instant.







Balance Changes
























































