

This skill now grants 10 points of damage reduction, down 5 from 15.

When triggered, this skill now makes 'Shadow Clones' grant 10 points of unpierceable damage reduction, down 5 from 15.
Balance Changes

This skill now grants 10 points of damage reduction, down 5 from 15.

When triggered, this skill now makes 'Shadow Clones' grant 10 points of unpierceable damage reduction, down 5 from 15.


This skill now grants Sasuke 5 points of damage reduction, instead of 25% damage reduction.

When triggered, this skill now grants Sasuke 10 points of unpierceable damage reduction, instead of 25% unpierceable damage reduction.
REMOVED: This skill no longer makes Sasuke's skills ignore counters and reflections.


This skill now costs 1 bloodline and 1 random chakra, up 1 random chakra.
This skill now deals 25 affliction damage, up 5 from 20.
REMOVED: This skill no longer makes itself cost 1 additional random chakra when the drain is successful.

This skill now grants 25 points of destructible defense, up 5 from 20.


This skill now costs 1 random chakra, up 1 random chakra from no cost.
This skill now grants 15 points of damage reduction, instead of 25% damage reduction.
This skill now lasts 4 turns, up 1 from 3.
This skill now has a cooldown of 4, up 1 from 3.


This skill now fully stuns, instead of stunning harmful skills.


While improved, this skill will now stun physical and chakra skills, instead of harmful skills.
This skill now deals 15 piercing damage, up 10 from 5.
This skill now costs 2 random charka, up 1 random from 1 random chakra.

This skill can no longer be countered.


This skill now deals 35 damage, instead of 35 piercing damage.
This skill now removes 1 random chakra for 1 turn, instead of 1 taijutsu or ninjutsu chakra for 2 turns.


NEW: This skill now increases its cooldown by 1 after being used.

For 2 turns, if a new harmful skill is used on Gaara or his allies, the following will happen: physical/chakra - skill costs reduced by 1 random for 1 turn; Affliction - heal 10 health and ignore affliction damage for 1 turn; Mental - invulnerability for 1 turn. This skill ends after triggered, and is invisible.
Energy: 
Cooldown: 3
Classes: Mental, Instant.


This skill now grants 15 points of damage reduction, instead of 50% damage reduction.


This skill now stuns physical and affliction skills, instead of physical and melee skills.

This skill now grants 10 points of damage reduction, instead of 25% damage reduction.


This skill now makes the countered enemy deal 15 less non-affliction damage, instead of 10 less damage.


This skill now stuns physical and chakra skills, instead of harmful skills.


When triggered, this skill will now stun physical and chakra skills, instead of harmful skills.

This skill now grants 20 points of damage reduction, instead of 50% damage reduction.


This skill now stuns physical and chakra skills, instead of physical and ranged skills.

This skill now counters physical and chakra skills, instead of non-affliction damaging skills.
This skill now stuns the countered enemy's physical and chakra skills, instead of chakra and melee, and for 2 turns, down 1 from 3.


During the second turn of 'Flying Swallow', this skill will now fully stun, instead of stunning physical and ranged skills.
During the third turn of 'Flying Swallow', this skill will now remove 1 random chakra, instead of removing 1 taijutsu or bloodline chakra.


This skill now deals 25 affliction damage, instead of 30% of the enemy's current health.
This skill now stuns physical and chakra skills, instead of physical and ranged skills.
This skill now makes Yondaime receives 15 affliction damage, up 5 from 10.


This skill now counters physical skills, instead of physical or melee skills.


This skill now stuns physical and chakra skills, instead of non-mental skills.

This skill now grants Kyuubi Naruto 10 points of damage reduction, instead of 50% damage reduction.


This skill now stuns chakra and affliction skills, instead of chakra and ranged skills.

This skill now deals 20 regular damage, instead of 15 piercing damage.
This skill now steals 1 random chakra, instead of 1 bloodline or genjutsu chakra.
This skill now lasts 2 turns, down 1 from 3.

Has replaced the skill 'Kisame Replacement Technique'.
Has had its classed changed to Physical, Instant.


While improved, this skill will now stun physical and chakra skills, instead of non-mental skills.

This skill now stuns physical and chakra skills, instead of non-mental skills.
This skill now deals 25 regular damage, instead of 20 piercing damage.

This skill now stuns physical and chakra skills, instead of non-mental skills.


This skill now stuns non-mental skills, instead of physical and chakra skills.

This skill now stuns non-mental skills, instead of physical and chakra skills.


This skill now stuns physical and chakra skills, instead of non-mental skills.

This skill now increases the ally's melee skills damage by 5, instead of 25%.


This skill now stuns physical and chakra skills, instead of mental and ranged skills.

This skill now has a cooldown of 3, down 1 from 4.


This skill's decreasing damage now affects physical skills, instead of melee skills.
This skill now makes the enemy's physical skills deal 15 less non-affliction damage, instead of 50% less damage.


This skill's initial damage now deals 20 affliction damage, instead of 20 regular damage.

This skill now reflects the first harmful skill used on Itachi each turn for 2 turns, instead of reflecting all harmful non-unique skills used on them for 2 turns.


This skill now stuns non-chakra skills, instead of physical and ranged skills.


This skill can no longer ignore Melee or Ranged class skills.
This skill can now ignore Affliction class skills.


This skill now stuns physical and chakra skills, instead of physical and ranged skills.

This skill now stuns physical skills, instead of physical and melee.

This skill now makes Chiyo ignores all harmful skills, instead of only harmful non-ranged skills.