Major Update 2.0.8


Naruto Arena > Balance Changes >

Major Update 2.0.8


Balance Changes
Boosts
N/A WinsN/A Matches Played
Four Symbols Seal

This skill no longer makes an enemy deal 5 less non-affliction damage permanently.

This skill now makes the enemy receive 5 additional non-affliction damage permanently.

This skill no longer has a cooldown, down 1 from 1.

Boosts
2529 (42.07%) Wins6012 (0.88%) Matches Played
High Speed Taijutsu

This skill now makes 'Front Lotus' deals 10 additional damage for 3 turns instead of making an enemy receive 10 additional damage from 'Front Lotus'.

Nerfs
11601 (61.47%) Wins18873 (2.75%) Matches Played
Ally Puppetry

This skill now will deal 5 additional damage with their non-affliction skills, instead of melee skills.

Nerfs
2651 (58.86%) Wins4504 (0.66%) Matches Played
Hungry Sharks

This skill now deals 5 affliction damage instead of 5 chakra damage.

This skill is now Affliction class, instead Chakra class.

Samehada Guard

This skill now remove 1 random chakra instead of stealing 1 bloodline and ninjutsu.

Nerfs
3561 (60.73%) Wins5864 (0.85%) Matches Played
Four Finger Nukite

This skill now has a cooldown of 2, up 1 from 1.

Nerfs
2291 (64.61%) Wins3546 (0.52%) Matches Played
Silent Killing Hammer

This skill now makes the enemy receive 5 additional non-affliction damage only in the first turn.

Nerfs
4397 (56.09%) Wins7839 (1.14%) Matches Played
Sand Clone Trap

This skill now counter the first harmful skill instead ignoring all damage dealt.

This skill now costs 1 random chakra, instead of 1 taijutsu chakra.