Balance Changes

This skill now has no cost, instead of costing 1 Random chakra.
This skill now will unlock the skills Poison Bomb and Black Secret Machine only for the following 3 turns, down 1 from 4 turns.
This skill cooldown now has a cooldown of 3, down 1 from 4.


This skill now costs 1 Random chakra, instead of costing 1 Bloodline.
This skill now has cooldown of 4, up 2 from 2.

This skill now costs 1 Genjutsu and 1 Random chakra, instead of costing 1 Bloodline and 1 Genjutsu.
This skill now has a cooldown of 3, up 1 from 2.


This skill now deals 25 damage, up 5 from 20.


This skill now will steal 15 health, up 5 from 10.
This skill no longer steals 1 Bloodline or Ninjutsu chakra.
This skill now does normal damage, instead of doing affliction damage. Note: It keeps stealing health but no longer is sub-classed as Affliction.
This skill no longer makes Yoroi ignore stun effects.
This skill no longer increases 'Draining Assault' damage by 5.
This skill now will make 'Draining Assault' steal 1 Bloodline or Ninjutsu chakra for its whole duration.
This skill now does normal damage, instead of doing affliction damage. Note: It keeps stealing health but no longer is sub-classed as Affliction.

This skill now deals normal damage, instead of dealing affliction damage.
This skill now lasts 4 turns, down 1 from 5 turns.


This skill no longer triggers if the target becomes invulnerable.


This skill now costs 2 Bloodline chakra, instead of costing 1 Bloodline and 1 Random chakra.


This skill will only increase Rock Lee's damage once per turn. Note: This skill will keep increase Lee's damage when he also receives damage in his turn. (Ex: Pit Trap, Counter Punch)







