

This skill now will deal 15 piercing damage if the target becomes invulnerable, instead of doing no damage.
Balance Changes

This skill now will deal 15 piercing damage if the target becomes invulnerable, instead of doing no damage.


This skill now cannot be countered.


This skill now deals 15 damage, down 5 from 20 damage.
While improved by 'Byakugan', this skill will cost 1 less random chakra and will remove 1 taijutsu or 1 ninjutsu chakra the first turn it is used.
This skill no longer grants Hinata's allies 50% damage reduction.
While improved by 'Byakugan', this skill will cost 1 less random chakra and will grant Hinata's allies 25% damage reduction for 1 turn.

This skill now has no cost, instead of costing 1 random chakra.
This skill now lasts 2 turns, down 1 from 3 turns.
This skill now removes chakra, instead of stealing chakra.
This skill now can be countered.


This skill now deals regular damage, instead of piercing damage.
This skill now deals 40 damage, up 5 from 35 damage.
This skill now will remove chakra only at the first turn, instead of removing chakra each turn for 2 turns.


This skill now lasts 2 turns, down 1 from 3 turns.
This skill now has a cooldown of 4, down 1 from 5.

This skill now has a cooldown of 3, up 1 from 2 of cooldown.


This skill now will ignore all harmful effects except affliction damage.