Naruto Arena
Your #1 Naruto Online Multiplayer Game
Major changes to Naruto (S) and Sasuke (S) has been postponed to the next update (Major Balance).
Balance:
- Nerfs: Edo Tensei Jinin (S), Uzuki Yugao, White Snake Kabuto (S).
- Boosts: Susanoo Itachi (S), Susanoo Sasuke (S), Temari (S), Shinobi Alliance Sakura (S), Tsurugi Misumi, Kyuubi Naruto, Cursed Seal Sasuke.
- Tweaks: Haruno Sakura, Drunken Lee, Gaara Rehabilitated.
Matches Played: 8827 (3.10%)

This skill no longer makes the target receive 5 additional damage from non-affliction skills.
Matches Played: 6337 (2.23%)

This skill now makes the target receive 5 additional non-affliction damage, down 5 from 10.
This skill now has a cooldown of 3, up 1 fron 2.
Matches Played: 10896 (3.83%)

This skill now may only be triggered by harmful skills, instead of all skills.
Matches Played: 139 (0.05%)

This skill will no longer be unable to remove chakra for 1 turn.
This skill now removes 1 non-genjutsu chakra, instead of removing 1 bloodline or genjutsu.
This skill now will improve itself when used for 1 turn (only), and it will steal chakra instead of removing.
Matches Played: 399 (0.14%)

This skill now grants 55 points of destructible defense, up 5 from 50.
This skill now makes Sasuke stunned for 2 turns, down 1 from 3 turns.

This skill now deals 20 piercing damage, up 5 from 15.
Matches Played: 86 (0.03%)

This skill now has no cooldown, down 1 from 1.

This skill now lowers all enemies' non-affliction damage by 10, up 5 from 5.
This skill now has a cooldown of 1, down 1 from 2.
Matches Played: 1183 (0.42%)

This skill now has no cost, instead of 1 random chakra.
Matches Played: 5552 (1.95%)

This skill now grants 10 points of damage reduction, instead of 25% damage reduction.
Matches Played: 1120 (0.39%)

This skill now fully stuns the target of 'Soft Physique Modification'.
Matches Played: 839 (0.29%)

This skill now costs 1 bloodline chakra only, down 1 random chakra.
This skill now may be used during 'Kyuubi Rage'.
When used, this skill will now cancel 'Kyuubi Rage' if it's activated.

This skill now deals 10 damage, down 3 from 13.
This skill now costs 1 bloodline chakra only, down 1 random chakra.
This skill now may be used during 'Kyuubi Chakra'.
When used, this skill will now cancel 'Kyuubi Chakra' if it's activated.

This skill now stuns non-mental skills, instead of physical and ranged.
Matches Played: 642 (0.23%)

During 'Cursed Seal: Claw Wings', this skill now will cost 1 random chakra, instead of 2 random chakra.

During 'Cursed Seal: Claw Wings', this skill now will have no cost, instead of 1 random chakra.

This skill now deals 20 affliction damage, down 5 from 15.
This skill now makes Sasuke fully invulnerable, instead of being invulnerable to non-mental skills.
This skill now becomes 'Dark Void' for 1 turn.

Expunging the corrupt chakra, Sasuke engulfs one enemy, stunning them for 2 turns, and making them invulnerable to all skills. When this skill ends, that enemy will receive 55 damage. This skill will end if Sasuke dies.
Energy:
Cooldown: 4
Classes: Chakra, Melee, Instant, Unique.
Matches Played: 2391 (0.84%)

This skill has been removed and replaced by 'Drunken Fist'.

This skill no longer requires preparation to be used.
This skill now will increase Drunken Lee's damage by 5 for each time it is used.

This skill now affects physical and melee skills, instead of only physical skills.
Matches Played: 2883 (1.01%)

This skill no longer grants destructible defense.
This skill now grants Gaara's team 15 points of unpierceable damage reduction for 1 turn.
This skill's duration is increased by 1 turn for each stack of 'Sand Mastery'.