Balance Changes
Matches Played: 1361

This skill now has 3 cooldown, down 1 from 4.

Matches Played: 1924

this skill now deals 10 additional damage during 'Sharigan'.
This skill no longer requires 'Sharigan' to be used and Chidori now deals 30 piercing damage.

Matches Played: 1412

This skill condition will trigger only for chakra and mental skills, instead of triggering for any skill.
This skill now makes the enemy target remove/steal 1 less chakra.

Matches Played: 477

This skill no longer requires Kimimaro to be 60 health or below.
This skill now makes Kimimaro take 15 affliction damage the first turn and 5 affliction damage the following turn.

Matches Played: 157

This skill now will increase melee damage dealt by any skill, instead of only those which are not mental or affliction.

This damage is now piercing.

Matches Played: 51

This skill now deals 15 damage. Up 5 from 10.

Matches Played: 311
This skil now will initially deal 10 damage to an enemy.

Matches Played: 298

This skill now deals 15 affliction damage. Up 5 from 10.

This skills now cost 1 bloodline and 1 random chakra instead of 1 bloodline and 1 ninjutsu.
This skill now will last 3 turns, down 1 from 4 turns.
This skill now new skills used by the enemy team will have its cooldown increased by 1, down 1 from 2.

Matches Played: 38

This skill now makes the enemy target remove/steal 1 less chakra

This skill now deals 40 piercing damage, up 5 from 35.

Matches Played: 2104

This skill now will grant Sai (S) 1 random chakra for each removed/stolen chakra, instead of grating him only 1 random chakra when a new removing/stealing effect is applied on his team.
This skill now grants 10 additional damage for each ally damaged, instead of once per turn.

Matches Played: 302

This skill has been reworked:
Kabuto attacks one enemy cutting through their flesh like a scalpel dealing 20 piercing damage to them. That enemy will take 10 more damage from melee skills this turn and their skills will cost 1 additional random chakra. The following turn, this skill will deal 20 piercing damage and will stun physical and melee skills instead.

Matches Played: 1504

This skill now deals 25 piercing damage to a random enemy including the stunned target.

Matches Played: 144

This skill now this skill will last 3 turns, up 1 from 2 turns.

During 'Haze Clones', this skill will stun only physical skills, instead of physical and ranged skills.

Matches Played: 87

This skill now costs 1 less random chakra.
This skill now deals 15 damage, down 5 from 20
When triggered, the protected ally will have their skills replaced by 'Convergence of a Murder' which will cost 1 random chakra and will deal 20 damage.
This skill now costs 1 genjutsu and 1 random chakra.
This skill now deals 35 damage to one enemy, down 10 from 45.







