Balance 1.0.7 + New Bath of Characters
Balance Changes
Matches Played: 1278 (1.40%)

This skill now stuns chakra skills only, instead of chakra and ranged skills.

This skill now deals 30 piercing damage, down 5 from 35.

Matches Played: 914 (1.00%)

This skill now deals 30 damage, down 5 from 35.

Matches Played: 1460 (1.60%)
When this skill is used and alternates to Great Dragon Fire, that skill must be used before reverting back to Quick Chidori.

Matches Played: 684 (0.75%)

This skill will now buff itself by 5 per each instead of all skills.

This skill will now buff itself by 5 per each instead of all skills.

Matches Played: 646 (0.71%)

This skill now costs 1 bloodline and deals 20 piercing damage.
During Demonic Ice Mirrors this skill deals double damage and costs an additional random chakra.

Matches Played: 690 (0.75%)

This skill has been reworked:
Dosu targets one enemy dealing 10 affliction damage and reducing their damage by 5 for 1 turn. If this skill is used on a target affected by Vibrating Sound Drill, it will remove 1 taijutsu or bloodline chakra.

Matches Played: 684 (0.75%)

This skill now deals 20 affliction damage each turn, up 5 from 15.

Matches Played: 47 (0.05%)
This skill now costs 1 bloodline 1 random chakra.
This skill is now invisible and Shuriken Rush deals an additional 10 damage to the target.

Matches Played: 381 (0.42%)

This skill now costs 1 random chakra and lasts 3 turns instead of 2, cooldown increased from 3 to 4 turns.

This skill deals 5 more damage during Chakra and Life Absorption and an additional 5 more damage to a target affected by Draining Assault.

Matches Played: 1937 (2.11%)

This skill has been reworked:
Tenten releases the full potential of her attacks. For 1 turn Tenten becomes invulnerable to ranged skills and Twin Rising Dragons will cost 1 less random chakra.
Cooldown decreased from 4 to 2 turns.







