Balance Changes
Matches Played: 5648 (5.46%)

This skill initial target is now fully random.

This skill now deals 10 damage, down 5 from 15.
This skill now heals 10 health, down 5 from 15.

This skill now deals 10 affliction damage to all enemies for each stack, instead of 20 damage to one enemy.

Matches Played: 5139 (4.97%)

This skill now stuns non-mental skills, instead of non helpful-mental skills.

This skill now ends when "Mother's Absolute Defense" is used.

This skill now ends when "Desert Layered Imperial Funeral Seal" is used.

Matches Played: 3709 (3.58%)

This skill will no longer heal Kabuto after his health reaches 0.
(This change won't affect the skill's own description, since it wasn't even mentioned there, so it can be treated as a "bug fix." With that said, from now on, any heal that can affect a character even after death will be written as "instantly heal" instead of just "heal".)

Matches Played: 2131 (2.06%)

This skill now increases Temari's damage by 5, down 5 from 10.

This skill now makes Temari invulnerable to non-mental skills, instead of all skills.

This skill now grants Temari 1 random chakra, instead of 2 random chakra.
This skill no longer ignores invulnerability.

Matches Played: 1032 (1.00%)

This skill now ends when Itachi is killed.

This skill now has a cooldown of 5, up 1 from 4.

Matches Played: 749 (0.72%)

This skill now deals 25 piercing damage, down 10 from 35.

Matches Played: 843 (0.81%)

This skill now has no cost, down 1 random from 1 random chakra.

Matches Played: 726 (0.70%)

This skill no longer makes the target receive 50% more damage if they use a new harmful skill.

This skill now makes the target receive 50% more damage for 1 turn if they use a new harmful skill.

Matches Played: 278 (0.27%)

This skill now deals 30 damage, up 5 from 25.
This skill now deals 5 affliction damage to Kimimaro.
Effect Removed: For 4 turns, Kimimaro will deal 5 additional damage but will receive 5 affliction damage if he uses a new harmful skill.

This skill no longer requires Kimimaro with 65 health to be used.
This skill now deals 15 affliction damage to Kimimaro for 2 turns.

This skill now fully stuns, instead of stunning non-mental skills.

Matches Played: 129 (0.12%)

This skill now fully stuns, instead of stunning non helpful-mental skills.
This skill now also reduces the target's non-affliction damage by 5 permanently.

Matches Played: 1604 (1.55%)

This skill now fully stuns, instead of stunning non helpful-mental skills.

Matches Played: 498 (0.48%)

While improved by 'Unnerving Bells', this skill now will fully stun, instead of stunning non helpful-mental skills.

Matches Played: 2077 (2.01%)

This skill now fully stuns, instead of stunning non helpful-mental skills.

Matches Played: 18 (0.02%)

This skill now fully stuns, instead of stunning non helpful-mental skills.

This skill now fully stuns, instead of stunning non helpful-mental skills.

Matches Played: 92 (0.09%)

This skill now fully stuns, instead of stunning non helpful-mental skills.

This skill now costs 2 bloodline chakra, instead of 1 bloodline and 1 genjutsu chakra.







