N-A Classic First Month + Balance 1.0.0


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N-A Classic First Month + Balance 1.0.0


Balance Changes
Nerf
1638 (51.27%) Wins3195 (8.49%) Matches Played
Air Cutter

This skill now deals 20 damage, down 5 from 25 damage.

Wall of Air

This skill now costs 1 random chakra, instead of 1 bloodline chakra.

This skill now has a cooldown of 2, up 1 from 1.

Nerf
(54.07%) Wins1328 (3.53%) Matches Played
Mangekyou Sharingan

This skill now has a cooldown of 4, up 1 from 3 of cooldown.

Boost
292 (35.65%) Wins819 (2.18%) Matches Played
Summoning Quick Beheading Dance

This skill now deals 35 damage to all enemies, instead of dealing 35 damage to the primary enemy and 25 to other enemies.

Boost
291 (37.79%) Wins770 (2.05%) Matches Played
Cure

This skill now can heal Sakura.

Boost
4 (40.00%) Wins10 (0.03%) Matches Played
Painful Sky Leg

This skill now stuns physical or mental skills, instead of chakra and mental skills.

Boost
38 (50.00%) Wins76 (0.20%) Matches Played
Branch Manipulation

This skill now costs 1 random chakra, instead of 1 bloodline chakra.

Boost
6 (25.00%) Wins24 (0.06%) Matches Played
Expansion Technique

This skill now costs 1 less random chakra. (1 Bloodline Chakra)

Mega Palm Thrust

This skill now deals 30 piercing damage, up 5 from 25 piercing damage.

While improved by 'Expansion Technique', this skill now stuns chakra or ranged skills, instead of chakra or mental skills.

Boost
8 (57.14%) Wins14 (0.04%) Matches Played
Chakra Node Strike

This skill now has no cooldown, down 1 from 1.

This skill now will get wornesed AFTER used and will not remove any chakra for 1 turn.

Byakuugan Activation

This skill now grants Hinata 5 points of damage reduction, down 10 from 15 points of damage reduction.

This skill now has no cost, instead of 1 random chakra.

Boost
24 (46.15%) Wins52 (0.14%) Matches Played
Chakra Gather

This skill now costs 1 bloodline chakra instead of 1 random chakra.

This skill now grants Shino 50% damage reduction, up 25% from 25% damage reduction.

Insect Swarm

This skill now lasts 2 turns, up 1 from 1 and is now classed as Action.

This skill now has a cooldown of 2, up 2 from 0.

While improved by 'Chakra Gather', this skill lasts 3 turns instead of dealing double damage.

Insect Barricade

This skill now costs 1 less 1 random chakra. (1 Bloodline)

This skill now has a cooldown of 2, down 1 from 3.