Season is over + Nerfs before Major Update 1.4.0
Balance Changes
Matches Played: 10346 (2.30%)

No longer grants 50% unpierceable damage reduction.

Now deals 25 piercing damage, down 5 from 30.

Now deals 5 affliction damage, down 5 from 10, to enemies on the following turn.

Matches Played: 8562 (1.90%)

This skill now grants 5 points of damage reduction, instead of 25% damage reduction.

This skill now grants 20 points of unpierceable damage reduction, instead of 50% unpierceable damage reduction.
This skill is no longer invisible.

Matches Played: 9357 (2.08%)

The conditional damage dealt by this skill no longer scales with 'Gate Release'.

Matches Played: 5734 (1.27%)

This skill now deals 10 affliction damage to one enemy and 5 affliction damage to all others, instead of dealing 10 affliction damage to all enemies.
This skill now ends when Anko is killed.

Matches Played: 8968 (1.99%)

Dosu fine-tunes his Melody Arm to produce debilitating sound vibrations. The following 4 turns, 'Resonating Echo Drill' will deal 20 additional damage and 'Sound Manipulation' will deal 10 additional damage.
Energy:
Cooldown: 4
Classes: Mental, Instant.

No longer removes 1 ninjutsu or bloodline chakra if used one turn after 'Sound Manipulation'.

Matches Played: 13097 (2.90%)

This skill now lasts 1 turn, down 1 from 2.

Matches Played: 10239 (2.27%)

This skill now makes Temari invulnerable to non-mental skills, instead of all skills.

This skill now deals 35 damage to all enemies, instead of 35 damage to one enemy and 25 to all others.







